5e SRD >Gamemastering >Monsters & Foes >NPCs >

Urbane Magician

Medium humanoid (any race), any chaotic or evil alignment

Armor Class 15 (mage armor)

Hit Points 27 (6d8)

Speed 30 ft.

9 (–1) 14 (+2) 10 (+0) 14 (+2) 13 (+1) 16 (+3)

Saving Throws Wis +3, Cha +5

Skills Arcana +4, Deception +5

Damage Resistances damage from spells

Senses passive Perception 11

Languages any three languages

Challenge 3 (700 XP)

Special Traits

  • Innate Spellcasting. The magician’s spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells:
    • At will: disguise self, mage armor
  • Secret of Time’s End. Whenever the magician deals damage with a warlock spell, the target’s hit point maximum is reduced by the damage it took for 1 hour. If the magician reduces the target to 0 hit points, the magician gains 5 temporary hit points. If the magician reduces the target’s hit point maximum to 0, it dies.
  • Spellcasting (Pact Magic). The magician is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following warlock spells:
    • Cantrips (at will): chill touch, eldritch blast (pushes target 10 feet away), minor illusion
    • 1st–3rd level (2 3rd-level slots): invisibility, identify, misty step, moonbeam, see invisibility, slow, suggestion


  • Multiattack. The urbane magician makes two weapon attacks.
  • Pact Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 7 (2d6) force damage.


  • Magical Defiance. When a creature hits the magician with an attack, the magician casts a cantrip on the attacker or makes a weapon attack on it.


An urbane magician has made a pact with a Mythos entity to gain raw power or prestige. Depending on alignment, the magician might hope to protect a city from seemingly more pressing enemies, gain influence for selfish ends, or destroy it all in vengeance for some real or perceived slight. Urbane magicians often make their pacts with Atlach-Nacha, Azathoth, Cthugha, Ghatanothoa, Gobogeg, Great Cthulhu, Hastur, the King in Yellow, Nyarlathotep, Nyogtha, Quachil Uttaus, Rhan-Tegoth, Tsathoggua, or Tulzscha.

Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2018, Petersen Games; Authors: Sandy Petersen, David N. Ross, James Jacobs, Arthur Petersen, Ian Starcher.