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Cacophony

4th-level illusion

Casting Time: 1 action

Range: 60 ft. (30-ft. radius)

Components: V, M* (the beak of a sparrow)

Duration: Concentration, up 10 minutes

You target a point that you can see within range and cause a cacophonous eruption of sound that lasts for the duration. Any instrument in this area becomes out of tune. If this instrument is magical, its magical properties are lost in the spell’s area. Instruments cannot be used as an arcane focus in the spell’s area. Creatures in the area have a disadvantage on all Perception checks that rely on hearing and sound.

A creature that ends its turn in this area must make a Constitution saving throw or take 4d4 thunder damage, or half on a save.

At Higher Levels. When you cast this spell using a spell slot of 5th level or high, the damage increases by 2d4 for each slot level above 4th.

Section 15: Copyright Notice

Desmeena’s Anthology of Spellcasting Copyright 2020 Loremaster’s Archives of Wonder Publishing Author: Dev Waslusky