Coin Trick

Transmutation cantrip

Casting Time: 1 bonus action

Range: 30 ft.

Components: V, M* (three coins worth at least 1 cp)

Duration: 1 minute

You imbue up to three coins in your possession with magical energy. For the duration, you are able to use your action to perform one of the following tricks:

  • You can throw a coin as a ranged spell attack that has a range of 30 ft. On a hit, the target takes 1d8 + your spellcasting modifier force damage.
  • You can teleport a coin to a location within 10 ft. of you.
  • You can make the coin become invisible until the end of your next turn.
  • You can wrap your fist around a coin to turn your unarmed strike’s damage die to 1d4, and you can add your spellcasting ability’s modifier instead of strength for damage.

If you use a coin to perform any of these tricks, the spell ends on that coin. If you cast this spell again, the spell ends early on any coins still affected by it.

Section 15: Copyright Notice

Desmeena’s Anthology of Spellcasting Copyright 2020 Loremaster’s Archives of Wonder Publishing Author: Dev Waslusky

scroll to top