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Unseen Vespid

2nd-level conjuration

Casting Time: 1 bonus action

Range: 30 ft.

Components: V, S

Duration: 1 round

You create an invisible, tiny wasp-shaped force that carries with it necrotic energy in an unoccupied space you can see within range. Before the end of your next turn, you can use your action to have this tiny force move 30 feet. As part of that movement, you can have the wasp attempt to sting a creature within 5 ft. of it. Make a ranged spell attack against a target creature within 5 ft. of the wasp, at advantage. On a hit, that creature takes 4d4 necrotic damage.

Any creature that takes any damage from this spell takes 1d4 necrotic damage at the start of each of its turns for 1 minute and cannot regain hit points during this time.

A lesser restoration or remove curse ends this effect.

At Higher Levels. When you cast this spell using a spell slot 3rd Level of or higher, the damage of botht he attack and the damage a creature takes at the start of its turn increases by 1d4 for every slot level above the 2nd.

Section 15: Copyright Notice

Desmeena’s Anthology of Spellcasting Copyright 2020 Loremaster’s Archives of Wonder Publishing Author: Dev Waslusky