4th level illusion
Casting Time: 1 action
Components: V, S, M (crystalline shards)
Range: 30 feet
Your eyes take on a scintillating, diverse sheen of prismatic energy, shooting forth a prismatic blast at a target in range.
Make a ranged spell attack against one target within range. If you manage to hit the target, it must succeed on a Wisdom saving throw to see through the illusory nature of this spell. On a success, the spell ends harmlessly; on a failure, roll 1d8 to determine the illusory prismatic color that hits the target and resolve the effects accordingly. If an effect of prismatic eyes duplicates a spell, said spell is treated as though it was a 4th level spell or cast via a 4th level spell slot, regardless of its usual level.
|1d8||Color of Reflection||Effect|
|1||Red||The target takes 10d8 fire damage (Successful Dexterity saving throw halves)|
|2||Orange||The target takes 10d8 acid damage (Successful Dexterity saving throw halves)|
|3||Yellow||The target takes 10d8 lightning damage (Successful Dexterity saving throw halves)|
|4||Green||The target is affected by caster’s Hoyrall Poison Blood; saving throw is made at disadvantage|
|5||Blue||The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This effect has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success. The spell ends on the target.|
|6||Indigo||The target must succeed on a Wisdom saving throw when you cast this spell or be affected by confusion.|
|7||Violet||The target must succeed on a Wisdom saving throw when you cast this spell or be affected by polymorph.|
|8||White||The target takes 7d4 force damage (no save) and is affected by dispel magic.|
Underworld Races and Classes © 2017 AAW Games LLC; Designers: Thilo Graf and Mike Myler