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Curse of Rotting Flesh

2nd-level necromancy (ritual)

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: 1 day

You inflict a curse on a living creature within range that you can see. The target must succeed on a Constitution saving throw, or its skin suffers from cracking, oozing, and gray pallor. While the affliction is purely cosmetic and does not impede functionality, it does give the subject the appearance of one of the Dead. While affected by this curse, the subject suffers disadvantage on all Charisma-based checks and saving throws.

The curse can be broken by remove curse, the restoration spells, or similar magics.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you extend the duration of the curse. The duration increases to one week when cast with a 3rdlevel slot, one month when cast with a 4th-level slot, and one year when cast with a 5th-level slot.

Section 15: Copyright Notice

The Lost Citadel Ropleplaying, Copyright 2020, Green Ronin Publishing, LLC; Authors Keith Baker, Natania Barron, Jaym Gates, Jesse Heinig, Rhiannon Louve, Ari Marmell, Malcolm Sheppard, and C.A. Suleiman.