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Curse of Woe

5th-level necromancy (ritual)

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: Instant

You inflict a curse on a living creature within range that you can see. The target must attempt a Wisdom saving throw.

If it fails, the target immediately gains a random Mark of Woe. On a success, the target instead takes 2d4 spiritual damage.

If you know the name of the target and speak it during the casting of the curse, you may select the Mark that the target suffers.

Note that casting this spell constitutes a vile deed (see “The Well of Woe,”) and causes spiritual damage to the caster accordingly.

Section 15: Copyright Notice

The Lost Citadel Ropleplaying, Copyright 2020, Green Ronin Publishing, LLC; Authors Keith Baker, Natania Barron, Jaym Gates, Jesse Heinig, Rhiannon Louve, Ari Marmell, Malcolm Sheppard, and C.A. Suleiman.