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Creeping Claw

1st-level necromancy (ritual)

Casting Time: 1 action

Range: Touch

Components: V, S, M (severed hand of a creature)

Duration: concentration, up to 1 hour

Classes: pale master, warlock, wizard

Choose the hand of a creature that has been severed from its body for longer than 24 hours and grant it sentience. For the duration of the spell, the creeping claw is under your control and can be commanded using your bonus action.

The claw can only understand simple commands and is under your control for 1 hour, after which it stops obeying you. To reassert control for another hour or to assert control over an existing crawling claw, you may cast this spell again.

If the claw is still alive when the spell ends, it will attempt seek to reunite itself with its rightful owner. If its original owner is dead, the claw will wander off purposelessly.

Section 15: Copyright Notice

Grimlore’s Grimoire Copyright 2018, Grimlore Entertainment; Trevor Armstrong.