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Hemorrhage

4th-level transmutation

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: instantaneous

Classes: druid, ranger, pale master, sorcerer, warlock

You cause a target’s previously healed battle scars to rupture as blood begins exit from these opened wounds. Select a creature within range. The target makes a Constitution saving throw, taking 2d8 slashing damage on a failed save. Additionally, roll a d8 for every two hit dice belonging to the creature. If this number is higher than the target’s total hit points at the end of its next turn, it falls to 0 hit points. Temporary hit points do not count towards this total. If the target saves on the initial save, this spell has no effect.

Section 15: Copyright Notice

Grimlore’s Grimoire Copyright 2018, Grimlore Entertainment; Trevor Armstrong.