Casting Time: 1 action
Range: Self (20-foot radius)
Components: V, S, M (a handful of mud or silt)
Duration: Concentration, up to 1 minute
You fill the water around you with silt and algae, decreasing visibility as if the area is heavily obscured, though the spell’s effect does not extend out of the water. A fast current (including those created by spells) disperses the murk in 1 round, while slower moving currents clear the water in 4 rounds.
Pirate Campaign Compendium © 2018, Legendary Games; Lead Designer Jason Nelson. Authors: Alex Augunas, Jeff Gomez, Matt Goodall, Jim Groves, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Lyz Liddell, Thomas J. Phillips, Alistair J. Rigg, Alex Riggs, Loren Sieg, Neil Spicer, Todd Stewart, Rachel Ventura, Michael D. Welham, Linda Zayas-Palmer.