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Scalding Cauldron

4th-level conjuration

Classes: sorcerer, wizard

Casting Time: 1 action

Range: 30 feet

Duration: 1 round; see text

You create huge cauldron atop a structure within your stronghold, which tips over and spills its burning-hot contents (such as oil, scalding water, ashes, sand, etc.) upon those below. The flow from the scalding cauldron must be adjacent to a wall, and all creatures failing their saves take 4d6 points of fire damage (Dexterity saving throw for half). In addition, the burning effluent from the scalding cauldron sticks to creatures failing their saves for one round per three caster levels, dealing an additional 2d6 points of damage each round on your turn.

The scalding material created by the cauldron is not flammable, but it does make the floor at the bottom of the cylinder, as well as all walls adjacent to the cylinder and any rope, ladder, or similar item in the area, as slippery as a grease spell for three rounds.

Section 15: Copyright Notice

Ultimate Kingdoms (5E) © 2020, Legendary Games; Lead Designer: Jason Nelson. Authors: Ben Walklate, Mark Seifter, Linda Zayas-Palmer, Will McCardell