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Filch

Conjuration cantrip

Casting Time: 1 action

Range: 30 feet

Components: S

Duration: Instantaneous

Choose 1 nonmagical object you can see within range. If the object weighs 1 pound or less, it appears in your hand.

This spell can’t be used to remove an object from a creature’s grasp. However, if a creature wears or carries the object in another way, the creature can make a Wisdom saving throw. If the saving throw succeeds, the cantrip fails. Otherwise, the cantrip works. Whether the cantrip succeeds or fails, the creature might notice the attempt unless you succeed on a Dexterity (Sleight of Hand) check with a DC equal to the creature’s passive Perception. You have disadvantage on the check if the object was worn or carried in such a way that its disappearance or absence is easy to notice.

Section 15: Copyright Notice

Scarred Lands Player’s Guide © 2016 Onyx Path Publishing Authors: Bill Ashbless, Jason Bolte, Chris Cowger, Adam Eichelberger, Alain Giorla, Nathan Knaack, Chris Sims, Eddy Webb