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Alchemical Form

6th-level transmutation (alkemancy)

Casting Time: 1 action
Range: Self
Components: V, S, M (a vial of acid, poison, or alchemist’s fire)
Duration: 1 minute

You transform into an amoebic form composed of highly acidic and poisonous alchemical jelly. While in this form:

  • You are immune to acid and poison damage and to the poisoned and stunned conditions;
  • You have resistance to nonmagical fire, piercing, and slashing damage;
  • You can’t speak, cast spells, use items or weapons, or manipulate objects;
  • Your gear melds into your body and reappears when the spell ends;
  • You don’t need to breathe;
  • Your speed is 20 feet;
  • Your size doesn’t change, but you can move through and between obstructions as if you were two size categories smaller
  • You gain the following action: Melee Weapon Attack: spellcasting ability modifier + proficiency bonus to hit, range 5 ft., one target; Hit: 4d6 acid or poison damage (your choice), and the target must make a successful Constitution saving throw or be poisoned until the start of your next turn.
Section 15: Copyright Notice

Deep Magic for 5th Edition (c) 2020 Open Design LLC; Authors: Dan Dillon, Chris Harris, and Jeff Lee.