Roaming Pain

1st-level necromancy (chaos)

Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute

You afflict a single humanoid within range with severe pain in a random part of its body. Roll a d6 and consult the table to determine the spell’s initial effect.

d6 Body Part Effect
1 Head Incapacitated
2 Throat Unable to speak coherently or cast spells with verbal components
3 Chest Cannot take reactions or bonus actions
4 Abdomen Disadvantage on Constitution saving throws 5 Arm Disadvantage on attack rolls, Strength and Dexterity skill checks
6 Leg Movement halved

The target must make a Constitution saving throw. On a successful save, it is able to function despite the pain and ignore the effects. At the start of the target’s turn each round for the duration of the spell, roll again on the table to see where the pain affects the target in that round.

Section 15: Copyright Notice

Deep Magic for 5th Edition (c) 2020 Open Design LLC; Authors: Dan Dillon, Chris Harris, and Jeff Lee.

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