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A Thousand Deaths

4th-level transmutation

Classes cleric, paladin
Casting Time: 1 minute
Range: Touch
Components V
Duration until dispelled

You curse an individual who demonstrated cowardice or moral failings on the field of battle, marking them with a rune of shame for all to see. The creature receives a Charisma saving throw to avoid the effect.

If the creature fails this saving throw, a sigil appears on its forehead—a mark that cannot easily be obscured. Wherever that person travels, they will not receive aid, shelter, or hospitality from soldiers and the like. In addition, that creature suffers disadvantage on Charisma-based ability checks when dealing with warriors or members of your faith.

Finally, the cursed creature gains no benefit from healing spells cast by you or another member of your faith.

As part of the curse, you must assign the subject a task to complete in a language the creature understands. The task must be attainable, but it can be difficult or dangerous. The task can take no longer than one year to complete. If the creature fulfills the assigned task or a year elapses, the spell’s effects end and the mark of shame vanishes. The task should require bravery or heroic effort and should promote your deity’s glory. If you issue a suicidal task, the spell ends immediately.

Section 15: Copyright Notice

The Valkyrie Hybrid Class Copyright 2018 Total Party Kill Games, LLC Author: Aaron Hollingsworth