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Bone Spurs

2nd-level necromancy; Classes Wizard 2

Casting Time: 1 action
Range: 30 feet
Components: V, S, M (bone shard)
Duration: Concentration, up to 1 minute

Large, jagged bone spurs erupt from the feet and ankles of a creature you can see within range. The creature must make a Constitution saving throw or suffer 2d10 necrotic damage. In addition, the creature’s speed is halved, and it suffers 1d8 piercing damage each round it moves more than five feet.

At higher levels.When you cast this spell using a spell slot of 3rd level or higher, the damage inflicted when the target creature moves increases by 1d8 for each slot level above 2nd.

Section 15: Copyright Notice

Libram of Lost Arcana, vol. I © 2018 Total Party Kill Games; Authors: Brian Berg, Mark A. Hart.