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Ice Caltrops

1st-level conjuration; Classes Druid 1, Ranger 1, Sorcerer 1

Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: 1 minute

Razor-sharp ice caltrops cover the ground in a 20-foot-radius square staring from a point within range. For the duration, any creature that moves into or through the area of effect must make a Dexterity saving throw or take 2d6 piercing and 1d6 cold damage.

The area of effect becomes difficult terrain.

At higher levels.When you cast this spell using a spell slot of 2nd level or higher, the piercing and cold damage increases by 1d6 for each slot level above 1st.

Section 15: Copyright Notice

Libram of Lost Arcana, vol. I © 2018 Total Party Kill Games; Authors: Brian Berg, Mark A. Hart.