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Mischief of the Fey

2nd-level conjuration

Level Sorcerer/Warlock/Wizard 2

Casting Time: 1 Action

Range: 5 feet (self only)

Components: V, S

Duration: 1 round

You summon a glowing rift in mid-air at a point you can see within range. This dimensional hole is 5-foot-square in size and hovers a few inches from the ground. You select a point that you can see within 30 feet for the other end of the rift. You are considered adjacent to the other end of the rift. If you enter the rift, you immediately appear on the other end, after which the spell ends. If you toss an object into the rift, it appears on the other end and lands in an adjacent space.

As long as the rift remains open you can see through it regardless of intervening barriers or obstacles. If nothing enters the rift, it closes at the beginning of your next turn.

Section 15: Copyright Notice

The Vitalic Sorcerer © 2019 Total Party Kill Games; Authors: Brian Berg, Mark A. Hart.