Brothers in Arms

5th-level transmutation

Casting Time: 1

Range: Self

Saving Throw: Wisdom

Components: V, S, M, DF

Duration: 1 minute

Any allies within a 50-foot radius and within the caster’s line of sight may donate a number of hit points per round equal to the caster’s level to other targets of the spell that are within the area of effect. The donator takes those hit points as damage, while the recipient receives the hit points first as healing and then as additional temporary hit points, up to a maximum of the caster’s level. One point of strength may be similarly donated, with the donator taking a temporary loss of strength and the recipient gaining a +1 strength enhancement. Strength enhancements are cumulative, up to a maximum bonus of half the caster’s level. Hit points are not returned to the donor when the spell expires, but strength returns to the donor. Temporary hit points are lost when the spell ends.

The spell requires a relic of a hero of the caster’s faith; the hero must have died honorably. The hero must be dead, so using the relic of one who has been resurrected will not work.

Section 15: Copyright Notice

5th Edition Players Guide to Airhde, 1st Printing, Copyright 2019, Troll Lord Games; Author Jason Vey & Stephen Chenault

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