2nd-level necromancy

Casting Time: 1

Range: 20 feet

Saving Throw: Wisdom

Components: V, S, M, DF

Duration: Concentration, up to 1 hour

The subject becomes weaker, suffering an enhancement penalty to Strength of 1d4+1 points. The subject must adjust melee attack rolls, melee damage rolls, and other uses of the strength modifier accordingly.

The material component is a few hairs from a small mammal.

Section 15: Copyright Notice

5th Edition Players Guide to Airhde, 1st Printing, Copyright 2019, Troll Lord Games; Author Jason Vey & Stephen Chenault

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