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Menace

3rd-level illusion

Casting Time: 1

Range: Touch

Saving Throw: Charisma

Components: V, S, DF

Duration: Concentration, up to 1 minute

Menace creates an aura of power in the recipient. The recipient seems to grow in stature and presence, becoming more commanding and charismatic. Their voice becomes laced with power. Their demeanor becomes more confident. It affects all creatures within 25 feet who can see and hear the target.

Any who view the caster must make a successful Charisma save or be either frightened of or charmed by the target for the duration. The target may choose which effect to impose on any given target each round. When the spell ends, creatures affected are aware they have been frightened or charmed by you via a spell. If a creature ends its turn in an area where they cannot see the target, they may make a new saving throw, ending the effect on themselves on a success.

Section 15: Copyright Notice

5th Edition Players Guide to Airhde, 1st Printing, Copyright 2019, Troll Lord Games; Author Jason Vey & Stephen Chenault