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Entomb

1st-level evocation

Classes: Bard, druid, sorcerer, warden (Sage)
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (an ounce of water or ice)
Duration: Concentration, up to 1 minute

You place the water to your lips and blow gently toward a creature within range. The target must succeed on a Strength saving throw or gain one level of entombment. The table below describes the effect at each level.

Level Effect 1 Speed halved 2 Speed reduced to 0 3+ Incapacitated

While you maintain concentration on this spell, you can use an action to attempt to deepen the freeze. Each time you do, the target must succeed on another Strength saving throw or gain one level of entombment.

When a creature takes damage while incapacitated by this spell, the ice around them shatters, dealing an extra 6d6 cold damage to the creature and reducing its entombment level to 0, ending the spell immediately. As an action on the creature’s turn, it can attempt to shake free of the effect by making a Strength saving throw.

On a successful save, it loses a level of entombment. If the creature ever has no levels of entombment, the spell immediately ends.

Section 15: Copyright Notice

The Warden Class Copyright 2020, Vorpal Dice Press and Genuine Fantasy Press, LLC.