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Ghoul Touch

2nd-level necromancy

Casting Time: 1 action

Range: Touch

Components: V, S, M (a pinch of dirt from a ghoul’s lair or a small scrap of cloth from clothing worn by a ghoul)

Duration: Instantaneous

Imbued with necrotic energy, your touch paralyzes a living humanoid for 1 minute. Make a melee spell attack against the target. On a hit, you paralyze the target and cause it to exude a carrion stench in a 10-foot radius. A creature may repeat the saving throw at the end of each of its turns, ending the effect on a success.

Living creatures within the stench area must succeed on a Constitution saving throw at the start of their turn or be poisoned until the start of their next turn.

Section 15: Copyright Notice

Scarred Races. © 2019, Wanderer’s Haven Publications; Author: Jeremy Hochhalter