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Virtue’s Curse

2nd-level transmutation

Casting Time: 1 action

Range: Touch

Components: V, S, M (the eye of a crow sacrificed under a full moon)

Duration: Permanent

You lay a curse upon your target that reveals itself when they perform a good act such as healing or curing disease, showing kindness, acts of generosity or mercy, or other conduct that shows the virtues of being a good person.

When performing such an act, the cursed subject suffers 1 point of necrotic damage and must make a Constitution saving throw or be poisoned for 1d6 rounds, as a cold sweat breaks out over their body, and sharp pains jab their heart as though a fiend were within their chest, stabbing around with a hot poker. The damage cannot be averted by any form of energy resistance or damage reduction, though the Fortitude save can be modified with any spell that improves saving throws. The curse can be removed with dispel magic, remove curse, or wish.

Section 15: Copyright Notice

Scarred Races. © 2019, Wanderer’s Haven Publications; Author: Jeremy Hochhalter