Elf Plague-Host

Medium undead, neutral evil

Armor Class 17 (natural armor)
Hit Points 90 (12d8 + 36)
Speed 35 ft., Climb 15 ft.

12 (+1) 18 (+4) 17 (+3) 2 (-4) 10 (+0) 1 (-5)

Saving Throws Dex +7, Wis +3
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages it knew in life, but can’t speak
Challenge 8 (3,900 XP)

Special Traits

  • Cadaverous Appearance. While the plague-host is lying still, it is indistinguishable from a mundane decomposing corpse. It can still be detected by a detect evil and good spell, or similar magic.
  • Undead Flexibility. Standing up from prone costs only 5 feet of the plague-host’s movement, rather than half its movement.
  • Leaping Pounce. The plague-host’s long jump is 30 feet and its high jump is 20 feet, with or without a running start. If the plague-host ends a jump within 5 feet of a Large or smaller creature, and then hits that creature with a bite attack, the target is grappled (escape DC 15). Until this grapple ends, the target is restrained and the plague-host’s bite deals an additional 9 (2d8) slashing damage to the target on each hit.
  • Lesser Undead Fortitude. If damage reduces the plague-host to 0 hit points, it must make a Constitution saving throw with a DC of 10 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the plague-host drops to 1 hit point instead.


  • Multiattack. The plague-host makes two bite attacks.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Additionally, living creatures must succeed on a DC 14 Constitution saving throw, or take 18 (4d8) necrotic damage and contract the zombie necrosis disease (p.192).

Legendary Actions

The plague-host can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. The plaguehost regains spent legendary actions at the start of its turn.

  • Lunge. The plague-host moves up to 10 feet, without provoking opportunity attacks.
  • Bite (Costs 2 Actions). The plague-host makes one bite attack.


Elf zombies tend to be jittery and frenzied, retaining some of the natural speed they had in life, through with none of the attendant gracefulness.

Section 15: Copyright Notice

Ultimate Bestiary: The Dreaded Accursed, Copyright 2020, Chris Haskins, Nord Games LLC.