Giant, Gegenee

Family: Giant

Large giant, neutral evil

Armor Class 15 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.

18 (+4) 16 (+3) 16 (+3) 5 (-3) 12 (+1) 7 (-2)

Skills Perception +3, Stealth +5, Survival +3
Senses passive Perception 13
Languages Common, Giant
Challenge 4 (1,100 XP)


  • Multiattack. The giant makes three greatclub attacks or three ranged attacks.
  • Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.


Each of these earthborn monsters is equipped with six great arms, two springing from his shoulders, and four below from his prodigious flanks. The gegenee is a hulking, misshapen biped. An adult stands some 10 feet tall and weighs about 900 pounds.

Gegenees speak a crude dialect of Common and Giant.

Gegenee are unabashed cannibals and will set upon any whom they can catch.

Blessed of Hera. The gegenees live on Bear Mountain in Mysia, close to the rich mainland of Phrygia. The isthmus, with its two shores, lies east of the River Aesepus. The nearby isthmus and plain belong to the Doliones, led by King Cyzicus. Under the protection of Poseidon, the Gegenees didn’t dare attack, but when the Argonauts encountered them, they were brought low by spears and arrows.

Gegenees charge into melee combat unless their opponents are out of reach, in which case they throw rocks. They sometimes try to overrun armored opponents to reach unarmored opponents in back ranks. With its first few melee attacks, a gegenee tends to flail about indiscriminately. After a few rounds, it concentrates on foes that have been hitting it most often.

Section 15: Copyright Notice

5E RPG: Ancient Adventures. Copyright 2020, Mal and Tal, LLC; Author Michael Tresca.

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