Golem, Khrysea

Family: Golems

Medium construct, neutral

Armor Class 13 (natural armor)
Hit Points 31 (7d8)
Speed 30 ft.

15 (+2) 15 (+2) 10 (+0) 12 (+0) 12 (+1) 17 (+3)

Skills Perception +3, Performance +5
Damage Immunities necrotic, poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages Common
Challenge 1 (200 XP)

Special Traits

  • Maintainable. Repairing 1 hit point of damage to the khrysea takes 1 hour and requires replacement parts, which can be bought in a large city for 20 st. If the khrysea drops to 0 hit points, it is destroyed and unrepairable.


  • Hammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Repair (3/Day). The khrysea can restore (9) 2d8 hit points to itself or to one construct or object within 5 feet of it.
  • Luring Song. The khrysea sings a magical melody. Every humanoid and giant within 300 feet of the khrysea that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. The khrysea must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the khrysea is incapacitated. While charmed by the khrysea, a target is incapacitated and ignores the songs of other khryseai. If the charmed target is more than 5 feet away from the khrysea, the target must move on its turn toward the khrysea by the most direct route. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the khrysea, a target can repeat the saving throw. A creature can also repeat the saving throw at the end of each of its turns. If a creature’s saving throw is successful, the effect ends on it. A target that successfully saves is immune to this khrysea’s song for the next 24 hours.


These statues crafted of gold act and move like real women, despite the cold gaze of their unseeing eyes.

The khryseai are beautiful women-shaped automatons, magical singers crafted by Hephaestus out of gold to adorn the first, mythical temple of Apollon at Delphi. They are often sent as companions to other constructs to help maintain them; if pressed, they can use their musical talent to lure attackers into an ambush with their sponsored construct.

Section 15: Copyright Notice

5E RPG: Ancient Adventures. Copyright 2020, Mal and Tal, LLC; Author Michael Tresca.

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