5e SRD >Creatures >

Nazalor

Large giant, chaotic evil

Armor Class 14 (natural armor)
Hit Points 126 (12d10 + 60)
Speed 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 20 (+5) 9 (–1) 12 (+1) 7 (–2)

Skills Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages Giant
Challenge 6 (2,300 XP)

SPECIAL TRAITS

  • Rage (1/long rest). As a bonus action, the nazalor can whip itself into a roaring frenzy. When it does so, it gains advantage on attack rolls, inflicts +4 damage on melee attacks, and gains resistance to bludgeoning, piercing, and slashing damage. This rage lasts for one minute, after which it ends and the nazalor gains a level of exhaustion.
  • Regeneration. The nazalor regains 10 hit points at the start of its turn if it has at least 0 hit points.
  • Scent. The nazalor has advantage on Wisdom (Perception) checks that involve scent and it can track by scent.
  • Stunning Strike. If a creature is hit by the nazalor’s bite attack and one of its claw attacks in the same round, the target must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn.

ACTIONS

  • Multiattack. The nazalor makes one Bite attack and two Claw attacks.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
  • Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

ABOUT

The village hired us to hunt a troll that had been poaching sheep. Well, it wasn’t a troll. Worse than any troll, it was far more cunning and clever, and bigger to boot. The damnable thing led us on a merry chase up into the hills, and once we were ready to give up and head home, it sprang down from a cliff and ripped into us. The snarling face and hyena-like gait reminded me of a gnoll, but no gnoll is ever that big and mean.

Nazalor are to gnolls as trolls are to humans, a larger, more feral, and deadlier reflection. They are smart, at least for something so wild, and capable of turning the tables on hunters. However, their nature is still bestial, and nazalors are fiercely territorial and savage, even killing their own kind when encountered. Oddly, unlike trolls, they do not practice cannibalism and a nazalor corpse found in the wilds is most likely the result of a territorial dispute.

Section 15: Copyright Notice
Tome of Horrors 2020, (C) 2020, Necromancer Games