Norvan Soldier

Medium humanoid (human), chaotic neutral

Armor Class 16 (chain mail)
Hit Points 13 (2d8 + 4)
Speed 30 ft.

16 (+3) 14 (+2) 14 (+2) 10 (+0) 10 (+0) 10 (+0)

Skills Perception +2, Survival +2
Senses passive Perception 12
Languages Common
Challenge 1/2 (100 XP)


  • Brave. The Norvan has advantage on saving throws against being frightened.


  • Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
  • Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


Living in the far north are a tribe of humans called the Norvans. They are people who value their personal freedom very highly. At the same time, they work together to survive in the harsh region. Their culture is rich in history and the Norvans have begun to expand their influence.

Tough Northerners. Their snowy and mountainous home continent of Norvald is not an easy place to live. Norvans are usually clothed in thick furs and regularly use armored polar bears to move around the challenging terrain.

Two Factions. Over time the Norvans have split into two clans: the older more patient Snow Eagles and the young impulsive Iron Bears. The Snow Eagles have held power for many years, but some of the younger faction have seized power on the continent of Myrr.

Southern Settlements. The tribe lives in several settlements on the continents of Norvald, Zogg, and Myrr. Most Norvans live in a few well-protected, large cities near the sea. Sailing the turbulent, dangerous oceans is a central part of their culture.

Section 15: Copyright Notice

Monsters of the Wilderness: A Collection of Monsters for 5th Edition Copyright 2022 Cawood Publishing Author Andrew Cawood

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