Humans and monsters can be revised to be members of another race by applying the ability modifiers listed below and granting the indicated features.
Note: Some of this table is from an OGL product, and some of it has been derived from the base SRD monsters using the following formula:
Race | Ability Modifiers | Features |
---|---|---|
Alseid* | +2 Dex, +1 Wis | Light Hooves, Woodfriend; darkvision 60 ft.; speed 40 ft.; speaks Common and Elvish |
Bearfolk | +2 Str, +1 Con, -2 Int, -2 Cha | Frenzy, Keen Smell; bite attack action; darkvision 60 ft.; speed 40 ft.; speaks Common and Giant |
Centaur* | +2 Str, +1 Wis | Humanoid Torso, Pike Charge, Quadruped; hoof attack action; proficiency in the Survival skill; monstrosity type; Large size; speed 40 ft.; speaks Centaur and one other language |
Darakhul* | +2 Con, +1 to one other score | Humanoid Heritage, Hunger for Flesh, Sunlight Sensitivity, Undead Vitality; bite attack action; darkvision 60 ft., speaks Common and Darakhul |
Derro* | +2 Dex, +1 Con | Eldritch Resilience, Insanity, Sunlight Sensitivity; Small size; darkvision 120 ft.; speaks Dwarvish and either Common or Undercommon |
Dhampir* | +2 Cha, +1 Dex | Dark Thirst; Predatory Charm; Undead Resistance; darkvision 60 ft.; speaks Common |
Dragonborn* | +2 Str, +1 Cha | Breath Weapon, Damage Resistance, Draconic Ancestry; speaks Common and Draconic |
Dragonkin* | +2 Cha, +1 to one other score | Resilient Scales, one cantrip based on subrace, proficiency in the Persuasion skill; speed 25 (not slowed by heavy armor); darkvision 60 ft., speaks Common and Draconic | Drow | +2 Dex, +1 Cha | Fey Ancestry, Innate Spellcasting, Sunlight Sensitivity; darkvision 120ft.; speaks Elvish and Undercommon |
Dust Goblin* | +2 Dex, +1 Con | Alien Mind; Strange and Deadly Surroundings; Twisted; Small size; darkvision 60 ft.; speaks Common and Goblin |
Dwarf* | +2 Con, +1 Wis | Dwarven Resilience, Stonecunning; speed 25ft.; darkvision 60ft.; speaks Common and Dwarvish |
Elf* | +2 Dex, +1 Int | Fey Ancestry, Trance; darkvision 60ft.; proficiency in the Perception skill; speaks Common and Elvish |
Erina | +2 Con, Int +1 | Hardy, Keen Smell; resistance to poison; defensive quills reaction; Small size; darkvision 60 ft.; speaks Common and Erina |
Gearforged* | +1 to two scores | Constructed Body, Flesh of Steel, Solid Construction |
Gnoll, Common | +2 Str, +1 Dex, -2 Int | Rampage; darkvision 60 ft. |
Gnoll, Regional* | +2 Str, +1 Con or +1 Wis | Bully, Live to Fight Another Day, Scent, Obsequious or Scavenge; darkvision 60 ft.; speaks Common and Gnoll |
Gnome* | +2 int, +1 Con | Gnome Cunning; Small size; speed 25 ft.; darkvision 60 ft.; speaks Common and Gnomish |
Gnome, Deep | +2 Str, +1 Dex | Gnome Cunning, Innate Spellcasting, Stone Camouflage; Small size; speed 20 ft.; darkvision 120 ft.; speaks Gnomish, Terran, and Undercommon |
Goblin | +2 Dex, +1 Con | Nimble Escape; Small size; darkvision 60 ft.; speaks Common and Goblin | Grimlock | +2 Str, +1 Dex, -2 Cha | Blind Senses, Keen Hearing and Smell, StoAe Camouflage; can’t be blinded; blindsight 30 ft. , or 10 ft. while deafened (blind beyond this radius); speaks Undercommon |
Jinnborn* | +2 Con, +1 Str or +1 Wis | Desert Dependent, Siraati; proficiency in the Persuasion skill; Elemental Strike and Protection of the Jinn or Favor of the Jinn and Walker; darkvision 60 ft.; speaks Common and one Elemental language |
Half-Elf* | +2 Cha, +1 two others | Fey Ancestry; darkvision 60 ft.; proficiency in two skills; speaks Common and Elvish |
Half-orc* | +2 Str, +1 Con | Relentless Endurance; darkvision 60 ft.; proficiency in the Intimidation skill; speaks Common and Orc |
Halfling* | +2 Dex, +1 Cha | Brave, Halfling Nimbleness, Lucky; Small size; speed 25ft.; speaks Common and Halfling |
Hobgoblin | +2 Str, +1 Dex | Martial Advantage; darkvision 60 ft.; speaks Common and Goblin |
Kijani* | +2 Wis, +1 to one other score | Contained Fury; Plantborn; Roots of the Past; plant type; darkvision 60 ft.; speaks Common and Sylvan |
Kobold | +2 Dex, +1 Con | Pack Tactics, Sunlight Sensitivity; Small size; darkvision 60 ft.; speaks Common and Draconic |
Lamia* | +2 Str, +1 Cha | Serpent Strike, Snake Body; proficiency in the Deception and Intimidation skills; monstrosity type; darkvision 60 ft; climb speed 20 ft; swim speed 20 ft; speaks Abyssal and Common |
Lizardfolk | +2 Str, +1 Con | Hold Breath; +3 natural armor bonus to AC; speed 30 ft., swim 30 ft.; speaks Draconic |
Merfolk | +2 Dex, +1 Con | Amphibious; speed 10 ft., swim 40 ft.; speaks Aquan and Common |
Minotaur, Regional* | +2 Str, +1 Con | Charge, Labyrinth Sense; horn attack action; Medium size; darkvision 60 ft.; speaks Minotaur and one other language. |
Orc | +2 Str, +1 Con | Aggressive; darkvision 60 ft.; speaks Common and Orc |
Ramag* | +2 Int, +1 Dex | Arcane Heritage, Spell Damping, proficiency in the Arcana skill; speaks common |
Ratfolk | +2 Dex, +1 Int, -2 Str | Nimbleness; Pack Tactics; proficiency in the Animal Handling, Arcana, and Perception skills; Small size; speed 25 ft.; darkvision 60 ft.; speaks Common |
Ravenfolk* | +2 Dex, +1 Cha | Mimicry, Sudden Attack, proficiency in the Deception and Stealth skills; speaks Common and Huginn’s Speech |
Sahuagin* | +2 Str, +1 Int | Blood Frenzy; Limited Amphibiousness; Shark Telepathy; bite and claw attack actions; +2 natural armor bonus to AC; swim speed 40; darkvision 120 ft. |
Shadow Fey* | +2 Dex, +1 Cha | Fey Ancestry, Path of Shadows, Sunlight Sensitivity, Trance, Traveler in Darkness; darkvision 60 ft.; speaks Common, Elvish, and Umbral |
Skeleton | +1 Dex, +2 Con, -2 Int, -2 Cha | Vulnerable to bludgeoning damage; immune to poison damage and exhaustion; can’t be poisoned; darkvision 60 ft.; can’t speak but understands the languages it knew in life |
Tiefling* | +1 Int, +2 Cha | Infernal Legacy, resistance to fire damage; darkvision 60 ft.; speaks Common and Infernal |
Tosculi, Hiveless* | +2 Str or Dex or Con, +2 Int or Wis or Cha, -2 to any score | Gliding Wings, proficiency in the Perception and Stealth skills; claw attack action; +1 natural armor bonus to AC; speaks Tosculi and one other language. |
Trollkin* | +2 Con, +1 Str or +1 Wis | Inhuman Vigor, proficiency in the Intimidation skill, Spirit Whispers or Thick Hide; bite and claw attack actions; darkvision 60 ft.; speaks Common |
Werelion* | +2 Wis, +1 Str | Natural Shapechanger; darkvision 60 ft.; speaks Common and Sylvan |
Zombie | +1 Str, +2 Con, -2 Int, -2 Wis, -2 Cha | Undead Fortitude; immune to poison damage; can’t be poisoned; darkvision 60 ft.; can’t speak but understands the languages it knew in life |
* A playable race. None of this race’s features alter an NPC’s challenge rating.
Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur.