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Divination cantrip (sorcerer, warlock, wizard)

Casting Time: 1 action
Range: Self
Components: V, S
Duration: Instantaneous

You instantly know the answer to a mathematical equation that you speak aloud. The equation must be a problem that a creature with Intelligence 20 could solve using nonmagical tools with 1 hour of calculation, otherwise the spell fails.

GM Note

Using the calculate cantrip allows a player to make use of a calculator at the table in order to rapidly answer mathematical equations.

Section 15: Copyright Notice

EN World EN5ider: Logical Spells Copyright 2020 EN Publishing Author Quin Callahan