Sanguinary Shield

3rd-level abjuration (hemorrhage)

Classes sorcerer, wizard

Casting Time 1 bonus action

Range Self

Components V

Duration: 1 round

Hemorrhage Trait A spell with the hemorrhage trait have an effect below the expectations of the spell’s level, but this effect increases if the caster is bleeding when the spell is cast. You are bleeding if you aren’t at a full hit points and you’ve taken piercing or slashing damage in the past hour. The spell description designates these effects with “If you are bleeding…” before presenting the additional effects. To gain greater control of their bleeding, casters who dabble in blood magic often learn the bit of blood cantrip and use it to ensure the steady stream of blood necessary to empower their spells. That such spellcasters would so carelessly spill their own blood for more powerful magic makes them seem reckless in many people’s eyes.

Blood pours from your body to form a floating shield that intercepts attacks against you. You have a +2 bonus to your AC. The shield erupts in a tendrils of entangling blood against melee attacks that get past it; if you are hit by a melee attack, the attacker must succeed on a Strength saving throw or be restrained for 1 minute. To break out, a restrained creature can make a Strength check against your spell save DC. On a success, the creature escapes and is no longer restrained by the blood tendrils.

If you are bleeding, the sanguinary shield automatically deflects physical ranged attacks the size of a spear or smaller, such as arrows, bolts, and javelins.

Section 15: Copyright Notice

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