5e SRD >Spells >

Wolf Wall

4th-level evocation

Casting Time: 1 action

Range: 120 feet

Components: S, M (wolf’s corpse, buried at the base of the wall)

Duration: Concentration, up to 10 minutes

Classes: Druid, Ranger

You bring into being an invisible wall that prohibits all canines, magical and mundane, from passing through.

An invisible wall appears at a point you choose within range. The wall appears in any orientation you choose: horizontally, vertically, or diagonally. It must rest on a solid surface. The wall can be up to 60 feet long, 10 feet high, and 5 feet thick. All creatures except canines and objects can pass through it. If the wall cuts through a canine’s space when it appears, the canine is pushed to one side of the wall (your choice). If a canine would be surrounded on all sides by the wall (or the wall and another solid surface), that canine can make a Dexterity saving throw. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall. If a canine tries to use teleportation or interplanar travel to pass to the other side of the wall, it must first succeed on a Charisma saving throw. The canine has disadvantage on attack rolls against targets on the other side of the wall. Targets can’t be charmed, frightened, or possessed by the canines on the opposite die of the wall. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the duration increases by 1 hour for each slot level above 3rd.

Section 15: Copyright Notice
5E RPG: Gothic Adventures. Copyright 2021, Mal and Tal Enterprises, LLC; Author Michael Tresca.